Portfolio

Here you will find game and app projects in which I played a major role in the development.

Zya

Zya is a music creation mobile application used to mash-up famous songs. Pick your favorite genre of music, lay down a beat, and mix your own vocal melodies. Use features like Auto-Tune™, BeatMaker, and then share your masterpieces through YouTube, Facebook, or Twitter.

Role: Audio Software Engineer. Led client side development of an audio system that works on iOS with the Unity3D engine.

CineMoiWorld

A multiplayer virtual world for Android and iOS where you can create an avatar, travel the world, shop at luxury stores, attend live events, go to theaters and museums, and meet new friends. More info.

Role: Acting Chief Technical Officer and Lead Developer

Consortya

A massively multiplayer online role playing game where you battle to collect tracks and save the realm of music from greedy producers. Attend or broadcast live music for fans around the globe.

Role: Lead Developer, Owner.

DittyMoji – POTUS

A Moji and Sticker app. Select any DittyMoji, type your message, and watch POTUS’s mouth move and animate while he says your message back to you. Send as an iMessage, via text, SMS and MMS.

Role: Remote Software Engineering Consultant.
Developed in Xcode using Swift.

Ditty

A mobile application that sings whatever you type. Add photos and GIFS then send via iMessage, text, SMS, or MMS. Innovative for its use of kenetic typography. 2015 Appy award for best music app.

More info.

Role: Software Engineering Manager
Used C# with Xamarin Studio, Xamarin Native, and Xamarin Forms.

The Jewelry Wish List App

A mobile application for iOS and Android to curate an interactive wish list in store for jewelry retailers and their clients. Add clients, wish list items with photos, and communicate via text or email. White labeled for various stores.

Roles: Lead Developer and Owner.
Used C# with Xamarin Forms.